![]() ![]() The company explained the need for a dedicated engine because Black Desert Online was to have a seamless world and a way to come up with characters and surroundings quickly. There was also the matter of coming up with an engine that was specifically geared towards this game. In one particular interview, Daiel talked about the fact that the company didn’t want to announce it was working on the project until the firm knew what it had and the direction it was going to go with the title. According to the team, the first year of development mostly involved with the concept design for the game. ![]() After the company was up and running, Pearl Abyss began working on Black Desert Online almost immediately. The company did not talk about the project it was working on out of the gate. The company working on Black Desert Online, Pearl Abyss was founded in September 2010 by Kim Daeil, a veteran of the industry, though mostly with smaller firms such as Hangame and NHN Gaming.
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